The Shades books offer fast-paced, shorter stories (just 64pp each) for older readers who may find longer books too daunting, but who still want the excitement of a great story told with pace and style. This great value pack includes 28 titles, with stories encompassing a range of genres such as horror, science fiction, historical fiction and straight modern teen tales. These are great quick reads, with topics to appeal to many different types of readers.
A series of uplifting, funny, warm, romantic, contemporary books from a variety of respected authors on topics that girls will relate to, with characters they relate to and enjoy. The upbeat stories feature everyday life, friendship and love from a range of perspectives and cultures.
The stories are designed for girls from ages 12 through to Young Adult who have a reading age of 6 - 8. This allows readers to tackle age appropriate topics in a clear way while improving literacy skills. The language levels have all been carefully designed to make for accessible reads, without losing any of the joy of a good read. In all cases the content is appropriate for inclusion in any school library.
This pack of 24 books contains fictionalised biographies of 21 fantastic football players and three of the world's best managers. Ransom's Tales from the Pitch series, is great for encouraging even the most reluctant reader. These books offer strong stories and lots of football.
Each of these fast-moving reads, focuses on one football superstar, many of them up-and-coming players who are yet to reach the summit of their career. From Erling Haaland to Lionel Messi, these biographies cover the full range of football both in Europe and beyond. The players are from all walks of life and have faced failure, injury and rejection, to ultimately make their dreams come true. So meet the fresh young talent behind the iconic tackles and goals and find out what makes each of these players so special.
“Zone 13” is a high interest age, low reading age series covering the supernatural. These exciting action packed stories appeal to children with a love of the unexplained. The set includes the following titles:
This is a gripping and edgy reinvention of the vampire genre. Mixing the contemporary world of YouTube and smartphones with the centuries-old, traditional vampires of yesteryear, these must-read books have high appeal for both boys and girls.
Start with Die Now or Live Forever, then read the other books in any order. Follow these new young vampires as they struggle to cope with immortality and their craving for human blood. From Juliette modelling in Paris to rising music star Finn and would-be scientist Omar, they face tough challenges and deadly threats.
The Starchasers series is classic, fast paced, high action space adventures are perfect for children aged 8-14 who have a reading age of 8-9. The books follow the antics of the Starchasers - a team of freelance space adventurers who will take on just about any mission that's legal and earns good money.
The exciting plots and entertaining characters ensure Starchasers are classic, simple and rewarding reads for reluctant and struggling readers. Supported by superb black and white illustrations throughout, each story is approximately 2600 words long, with carefully controlled vocabulary and simple sentences that will help carry the reluctant reader from beginning to end.
Interest Age: 8 - 14 Years old
Reading Age: 8 - 9 Years old
In Jungle Planet the Starchasers are out of work and hard up for cash so they decide to explore the far reaches of space for a money-making opportunity. A planet covered in thick jungle grabs their attention so Suma and Finn take the lander down to get a closer look. Distracted by his virtual games helmet, Finn doesn't notice the jungle advancing until it's too late. The planet is alive with thick rubbery creepers and it has the lander in it's grips! It's up to Misha to land the Lightspinner and come to Finn and Suma's rescue. Can she negotiate the viscious vines? And will the jungle hold the treasures the Starchasers are searching for?
In The Planet of the Vampiresthe Starchasers are lost deep in space and Rob, their onboard computer is riddled with viruses. Without any of their controls working and only 24hrs of oxygen left, the team make an emergency landing on an unknown planet. Soon the Lightspinner is surrounded by menacing black cats howling in the night. When day comes the cats have disappeared and the team set about making repairs but minutes later Misha is gone. Can Finn and Suma rescue her from the grips of the planet's thirsty inhabitants? And how will they find the money to fix Rob and continue their space adventures?
The Breakouts pack contains eight titles, with stories ranging from shark attacks on an Australian beach, peril in the Himalayas, witches, ghosts and dystopian futures.
These are strong modern, adventurous stories for both boys and girls. This series offer a challenging read in terms of ideas and vocabulary but in a style and length that make them easier to read. These books are perfect for readers who have gained a bit more confidence in reading and who are after a more challenging read in terms of ideas and vocabulary but who aren't yet ready for longer, more demanding reads.
A trilogy of books in the Pick Your Path series. The books offers a fresh take on the traditional 'Choose your own adventure' format. These are short, strong, fast-moving stories, offering short, low-level texts. Every page requires the reader to choose the next course of action in the story. These are not just books; they are fully interactive adventures that will have the reader guessing and guessing - what happens next? The reader decides!
With strong, 'unbook-like' layouts, these black and white illustrated are perfect for building reading stamina: if the reader is 'killed' the first time, they can keep reading it until they find the route.
In Moon Unit an alien battlecraft attacks your lunar mining base.
In Ring Bearer a hoard of wraiths are after your ring - a sacred magical relic.
In Zombie Storm the zombies attack your burger van.
Interest Age: 11 to 16
Reading Age: 7 - 8
Note: some of the content of this book is not appropriate for readers under the age of eleven
Dark Man is a hugely successful series for teens and young adults with very low reading levels. The gritty and mysterious books grip readers even though the text is limited. The sinister atmosphere and strong black-and-white illustrations entice even the most reluctant of teen readers. The dark tales have a 'grown-up' style which doesn't patronise the reader. Set Three provides a higher level of readers. The books can be read in any order and can be used just as great age appropriate reads for those new to the Dark Man or as progression from Sets One and Two.
This pack contains the third six books in the series: Killer in the Dark Dying for the Dark The Day is Dark The Dark Candle The Dark Machine The Dark Words
At least 10% of children do not reach their full potential because they have difficulties with reading due to a SpLD, ADHD or reading in their non-native language. TextAid removes this barrier to learning by reading any text aloud. ReadSpeaker are world leaders in computer voice technology and the natural sounding voice will read back any text including worksheets, exam papers, pages of a book and websites. ReadSpeaker TextAid is browser based which means you don't need to download it onto specific devices. Students can use it in the classroom, at home and on their phone or tablet and all their work is saved into their online library. TextAid now reads in Irish also.
As well as text-to-speech there are other tools too including a screen ruler, text mode to make text easier to read, translation, word prediction, download as audio and a highlighter tool which extracts key information.
It allows students to work independently and improve comprehension. Students simply click play to listen to any text, reducing the need to rely on adult support. TextAid will read any document, even websites and text in a picture. Students can concentrate on the content rather than decoding individual words
TTRS is modular in design and contains 24 levels with 31 modules in each level. A module typically takes a few minutes to complete. Student success is encouraged by immediate feedback and positive reinforcement. This feedback includes a score that appears at the end of each module.
The course starts with students learning to touch-type, read and spell the vowels - "a, e, I, o, u ". The audio track accompanies the letters as they appear on the screen, reinforcing sound-letter correspondence, which is a crucial skill for sounding out words in reading. The student then receives their first score - and success!
In the second module,the student is introduced to words grouped by onset, vowel-blend, and final consonant. For example - fed, wed, led. This teaches phonics in context and at the same time, the student is learning how to touch-type. With repetition, these words move from short-term to long-term memory.
Every 5th module is a dictation module that removes the visual element encouraging the student to listen to the words and then type out what they hear. This reinforces the words introduced in the previous 4 modules. It also develops spelling by testing sound-letter mapping skills.
Some students with dyslexia have problems with their short-term memory. Repetition is a way of “over-learning” which can help with these problems. TTRS uses a multi-sensory approach to repetition learning.
Through the multi-sensory approach, students hear the words using headphones, see the words printed on the screen, and are prompted as to which fingers to press via the on-screen keyboard.
Finally, through the sense of touch, they type out the words and learn to “spell with their fingers”.
ACE Spelling Activities is designed to be used with the ACE Spelling Dictionary. It provides a framework for all learners to get to grips with phonics and the English spelling system. While especially valuable for dyslexic pupils, this resource is designed to improve spelling and writing performance on a whole-school basis through fun activities like crosswords, puzzles and games.
With over 100 photocopiable activities for individual, pair, group and whole-class work, this revised second edition of the ACE Spelling Activities fully covers the statutory spelling lists for the National Curriculum for English for KS2. Activities cover tricky word endings, spellings for sounds, searching for patterns and more. A new Slippery Characters section focuses on 240 frequently misspelt words between 5 and 13 letters in length, providing the opportunity to correct misspellings that could otherwise persist for a lifetime. The resource also includes sections on how to teach and practice spellings.
Contains 150 photocopiable pages. Minimum Age Suitability:7 Years +
“Pupils with spelling difficulties often experience problems accessing the curriculum and lose confidence with writing. The ACE Spelling Dictionary breaks through these problems, taking away the frustration of hunting through a conventional dictionary and actually improving users’ spellings through increasing their understanding of common spelling patterns and unusual features.
The Dictionary is designed for writers of all ages who need to check spellings, and is intended for use in educational settings and at home. The fourth edition of the ACE Spelling Dictionary has expanded user’s notes and thousands of new words, including more alternative spellings, plural forms and ‘sound-alike’ pairs and groups than before. The darker blue long vowel section makes it easy to open the book near the wanted page. It has an up-to-date vocabulary and provides full ‘how to use’ guidance for new and experienced users.
Using the unique ACE Spelling Index, users need only think about how a word sounds to find out how to spell it. By simply identifying the first vowel sound, the speller is directed to the page where the problem word is found. The easy-to-use reference system will tempt users to use more interesting words in their writing. Both spelling patterns and irregularities are highlighted in the dictionary so that pupils learn to spell incidentally.
Bring literacy to life with the Active Literacy Kit! Developed and designed by Dyslexia Action, the Active Literacy Kit has been carefully created for pupils who require additional support with reading and spelling, whether they are dyslexic or not.
The Active Literacy Kit includes 144 sound and picture cards, a teacher’s handbook, an exercise guide, placement assessments and an array of pupil books, as well as much more! Aimed at pupils of 7 years and over, this comprehensive resource creates a fantastic framework to support children with dyslexia and other literacy difficulties across the whole of Key Stage 2. The programme offers a super series of structured activities and timed exercises which strengthen phonological awareness and word recognition, building the foundational skills needed for fluent reading and spelling.
This highly practical activity workbook is linked to the core text How to Manage Spelling Successfully and has been designed to support dyslexic students practise the spelling strategies and methods recommended in that book.
This activity book can be used separately, or as part of an integrated programme for building students' spelling skills at home or at school. Suitable for mainstream classrooms, pupils undertaking additional literacy support in small groups, and for one-to-one teaching of individuals with specific learning difficulties including dyslexia, this excellent resource contains activities suitable for use at different stages of development, and for use with adults as well as school students.
Each section contains a range of multi-sensory activities, including word searches, simple crossword puzzles and dictation exercises. This is an essential classroom companion for anyone helping struggling spellers
This Student’s Book contains the complete reading passages and exercises in the updated Alpha to Omega Teacher’s Handbook 6th Edition. Written specifically for students with dyslexia in association with Dyslexia Action. Along with the Alpha to Omega Teacher’s Handbook 6th Edition, this will be a core text for teachers being trained by Dyslexia Action, the only national dyslexia teaching body in the world.
This separate 136-page Student’s Book contains the complete reading passages and exercises featured in the Alpha to Omega Teacher’s Handbook 6th Edition. Provides students with an appropriate text size for reading. Carefully designed exercises help students develop their skills step-by-step. Saves teacher’s preparation time by taking away the need to photocopy their Teacher’s Handbook.
The Alpha to Omega Teacher's Handbook provides detailed lesson plans for each stage of the course. These are backed up with carefully devised exercises which take students step-by-step through the skills they are developing.
The 6th Edition of this popular resource has been updated by Dyslexia Action - the world's only national dyslexia teaching body - and retains all the successful features of the previous handbooks. Dyslexia Action are using this book as one of the core texts on their teacher training courses, so you can be confident that it can be used to develop the literacy skills of students with dyslexia.
100% Comprehension using Fiction and Non-Fiction texts.
The Comprehension Box for 3rd-4th Class contains:
150 colourfully illustrated cards with texts covering a variety of genres and text types.
15 colour-coded sections.
Pupil Tracking Sheet Pad.
Questions on the back of each card.
Answer cards.
Scope and sequence chart.
A comprehensive Teachers Guide providing suggestions on how to explicitly teach comprehension strategies along with answers and pupil and teacher recording sheets.
Flexible use within the classroom
Pupils could be grouped according to reading level, work on the cards in a particular colour and then discuss and summarise what they have learned with their peers.
Capable, independent readers can work through the cards at their own pace, freeing up the teacher’s time to work intensively with different groups in the class.
Ideal for differentiation.
Teachers can easily assign the colour-coded cards to each pupil’s reading level.
Ten cards in each colour-coded section ensure that pupils practise comprehension strategies using a variety of texts and comprehension activities.
Each colour-coded section gradually increases in reading difficulty, leading to constant progression.
Pupils working on the same coloured section can alternate cards and engage in various station activities over ten lessons.
100% Comprehension using Fiction and Non-Fiction texts.
Flexible use within the classroom:
Pupils could be grouped according to reading level, work on the cards in a particular colour and then discuss and summarise what they have learned with their peers.
Capable, independent readers can work through the cards at their own pace, freeing up the teacher’s time to work intensively with different groups in the class.
Ideal for differentiation.
Teachers can easily assign the colour-coded cards to each pupil’s reading level.
Ten cards in each colour-coded section ensure that pupils practise comprehension strategies using a variety of texts and comprehension activities.
The Comprehension Boxfor 5th-6th Class contains:
150 colourfully illustrated cards with texts covering a variety of genres and text types.
15 colour-coded sections.
Pupil Tracking Sheet Pad.
Questions on the back of each card.
Answer cards.
Scope and sequence chart.
A comprehensive Teachers Guide providing suggestions on how to explicitly teach comprehension strategies along with answers and pupil and teacher recording sheets.